PROJECT ERIS UPDATE 0.15.0

Patch notes for update 0.15.0

New Features

Character Stats: characters have stats that change during gameplay.
Character Abilities: characters have a subset of {Light, Heavy, Super} abilities.
Character AI: non-player characters are controlled by hostile/friendly AI.
Inventory System: players can store, drop and use items they have collected during gameplay.
Dialogue System: engage with NPC’s in extensive conversations. Lots of branching possibilities.

New Activity

– Demo Level: dormant for an unknown duration, a possible threat has been detected. You must confront this mysterious presence awaiting your arrival.

Abilities

Player Light Ability (Sharp Nail)
  • Damage per swing increased slightly.
Player Heavy Ability (Poise Whip)
  • Increased initial impact damage slightly.
  • Increased potency of the damage-over-time effect slightly.
Player Super Ability (Unterhau)
  • Moderately increased impact damage.
  • Reduced potency of the heal-over-time slightly.

Combatants

Merchant
  • Renamed to ‘The Agent‘ in order to accurately reflect the role this character has in the demo.
  • This was done because this character’s buying/selling capabilities were not finished by the time demo was released.
  • Initially this character was meant to be an actual merchant.
Assault Droid
  • Changed character rank from Major to Ultra.
  • Increased Max Armor and Max Health stats by a significant amount.
Shielder Droid
  • Changed character rank from Major to Ultra.
  • Increased Max Armor and Max Health stats by a significant amount.
Removed Herobrine.